I'm using the Universal Render Pipeline (URP) instead of the High Definition Render Pipeline (HDRP). The reason for this change is that I want to build the project for WebGL, which doesn't support HDRP.
However, when I attempt to build the project, I encounter this error:
Library\PackageCache\com.esri.arcgis-maps-sdk@c75e1c36614c\SDK\API\GameEngine\Geometry\ArcGISUnit.cs(279,34): error CS0117: 'Interop' does not contain a definition for 'Dll'
Has anyone run into this issue, or does anyone know how to resolve it?
Any updates here? We have a Web GPU build we'd love to get the plugin working with.
Thank you for your response. 😊
Is there another recommended approach to make the map accessible on the web? My goal is to share the map more easily with customers and colleagues without having to distribute the Unity project files directly. Any guidance or suggestions for a web-compatible alternative would be greatly appreciated.
Unfortunately we do not support WebGL.
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