I'm working with 3D polylines that I've mapped on a 3D model in a local scene. For subsequent analysis, I would like to crop or split each of the polylines that intersect a sphere, which I've constructed as a 3D multipatch. I can generate a feature class of intersection points for each 3D polyline using the 'Intersect 3D with Multipatch' tool, but I can't figure out how to actually split the polylines at that intersection point.
*IF* I can split the polylines, I think I have the rest of the functions mapped out that I need - so I'd really appreciate any ideas for tools I haven't found, workarounds, or snippets of code that could help me to perform a function like this split I've described.
Thanks!