Is there a way to achieve an effect similar to the Animated Flow Renderer using polyline data instead of a magnitude/direction raster? I would like to use an attribute to determine magnitude with the direction of the line geometry.
I did some tinkering with the Animated Lines WebGL sample but the triangulation of the lines is giving odd behavior with my data; the lines don't seem to follow the correct path. I'm hoping there is something a little simpler. Even if it's just moving marker symbols along the path of the line features.