I am working on an Esri map-based app where I am plotting more than 1000 pins on the map. This works perfectly fine on the web app using ArcGIS JS SDK.
Now I am working on the ios version of the same app using iOS Runtime SDK. But on ios, if we try to load more than 100 pins on the map the memory surges to 2 GB and hits the upper limit of the available RAM on the iPad and hence crashes.
So is there any limitation? Can you suggest a better way to handle this?
Thanks