I need some help with importing a CityEngine scene into a project in Unreal Engine 4. I'm using CE 2021.1 and Unreal 4.27.
I run the Unreal datasmith export with default settings and everything seems to export fine. When I go to import it into Unreal, it places the scene far beyond where it can be rendered normally and I get this
The models and materials themselves appear fine. Aside from being placed very strangely, the individual segments of the meshes all seem to have gaps between them, rendering everything unusable even if I managed to move the whole thing somewhere else.
From all the documentation this should be straightforward and painless. Why is this different?