I am attempting to draw PathSymbol3DLayers in a 3D SceneView where the symbol extends to the ground elevation but not past it.
The example image below shows the result of a polyline (within a graphic in a graphicslayer) consisting of two points, 1 and 2, and the blue PathSymbol3DLayer symbol for the graphic for it with a specified height. The orange line below follows the ground between the two points.

The goal is to have the blue graphic extend all the way to the ground without altering the top edge.
One potential solution is to increase the height attribute of the PathSymbol3DLayer to a very large number. This results in the image below, which is desirable.

However, I would also like to select the graphic without showing the bottom portion going through the ground (light blue) as shown in the picture below. Ideally, only the dark blue portion is highlighted with the halo and tint.

Thanks in advance!