We would like to know, if it's possible, the minimum GPU requirements for smartphones and tablets. Recommended GPU or SOC names.
We're using GraphicsOverlay to draw points, polylines and texts and there are projects with 10000 entities or more.
Any suggestion to accelerate the drawing when doing pan, zoom, etc.?
We support GPUs that support Open GL 2.x, 3.x. So the common GPUs (Adreno, Mali, PowerVR etc) should all work.
For GraphicsOverlay you can choose the RenderingMode (static and dynamic) that can impact the rendering with pan/zoom. We choose appropriate default based on the Geometry of the graphics. For large number graphics, STATIC rendering mode is recommended.