I'm attempting to create my first web scene displaying various point, line and polygon layers. I don't want the polygon layers to be selectable so I made them into a vector tile layer.
For the point and line layers, for some reason they are underneath the ground layer. Before I shared the web scene, I made sure both of the point and line layers elevation was set to "On the ground" and when that didn't work I added a 1 meter vertical offset; however, they are still below the ground.
Any ideas on how to fix this?
I had something like this happen to me recently, and I discovered it was because the layer had z-values enabled, but none assigned. Maybe that's the case here?
If you look at the REST endpoint for the feature layer it should provide information and say whether the layer has z-values enabled or not. You can access that from the item details page for the layer, and the bottom right of the page.
Other than that, I don't have more advice because like I said I'm new to the 3D stuff as well! I'll definitely keep my eyes on this post if someone else chimes in with a different idea 🙂
Hi @MichaelTrier -
I believe you can fix this by setting the 'Elevation Mode' in the Options.
Select the Layer -> Under Drawing Style, select Options -> Set Elevation mode to 'On the Ground' OR Relative to Ground.
Hope this helps 🙂
Hope the above mentioned tips for setting the elevation mode has helped you to make your content visible above the ground.
PS: When using "On the ground", it doesn't matter whether the service has z-values or not, the results are the same. In case of the relative elevation modes, the z values are interpreted as an offset from the ground/scene.
PPS: if you want to disable selection of single features/polygons, you can do it by disabling the popups with the following steps (in Scene Viewer):