ArcGIS Unity integrated mesh layer is rendered behind mountains

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09-22-2022 02:22 AM
ChristofferLindellBolin
New Contributor III

Hi, I have noticed a problem when using an Integrated mesh layer in ArcGIS Unity with URP. As can be seen below, the entire layer is still visible while I'm behind a mountain which is a problem. Is there anyway to hide the layer while the player is behind the mountain?

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1 Reply
Matt_Nelson
Esri Contributor

This is a bug. We will look into it. Thanks for reporting it.