When I use view.graphics.add to add multiple point, line, and polygon graphics to the map, the polygons/polylines cause each other's displayed shapes/paths to get clipped off when rendering.
Zooming in and causes a successful re-rendering but that's not a great solution for every time a user accesses or changes a feature.
How can I make all of the graphics render correctly without adjusting the zoom?
I've attached screen shots of:
A polygon drawn with SketchViewModel before saving which is a black outline.
The same polygon rendered as a graphic added to view.graphics which is filled in with orange.
A polyline drawn with SketchViewModel after creating the polygon before saving which is a black polyline.
The rendering of both the polygon and polyline in orange where most of the polyline is not visible.
Thanks for posting your question here @AlexCopli. Can you share a simplified reproducible test app that demonstrates this behavior? I'd like to see how you are doing this.