AGSPictureMarkerSymbol becomes distorted after upgrading to SDK to 10.1.1

Discussion created by oguzhantopsakal on Jul 5, 2013
Latest reply on Jul 10, 2013 by oguzhantopsakal
The quality of the image drawn on the map becomes significantly low for the same code after upgrading the SDK to 10.1.1. I copy/paste the code below.
Orange.png is a 90x90 pixel image. Its size is adjusted based on the diameter parameter. As the diameter gets smaller, the image's quality becomes lower.

Should I use a bigger image?
Is there any parameters that I need to set to improve the quality? (I tried setting graphicsLayer.renderNativeResolution to FALSE/TRUE but it did not change anything..)

    NSString *imageName = @"Orange.png";
    // Creates a custom marker symbol with the picture
    AGSPictureMarkerSymbol *myMarkerSymbol = [AGSPictureMarkerSymbol pictureMarkerSymbolWithImageNamed:imageName];
    // Adjust the size for the node
    myMarkerSymbol.size = CGSizeMake( diameter, diameter );
    // Converts latitude and longitude values to mercator
 double num = longtitude * 0.017453292519943295;
 double x = 6378137.0 * num;
 double a = latitude * 0.017453292519943295;
 double mercatorX = x;
 double mercatorY = 3189068.5 * log((1.0 + sin(a))/(1.0 - sin(a)));
 //Create an AGSPoint (which inherits from AGSGeometry) that
 //defines where the Graphic will be drawn
 AGSPoint* myMarkerPoint = [AGSPoint pointWithX:mercatorX
    //NodeInfoTemplate handles what needs to be written in the callout window
 NodeInfoTemplate *template = [[NodeInfoTemplate alloc] init];
 //Create the Graphic, using the symbol and geometry created earlier
 AGSGraphic* myGraphic =[AGSGraphic graphicWithGeometry:myMarkerPoint
 //Add the graphic to the Graphics layer
 [self.graphicsLayer addGraphic:myGraphic];