Export hanging on "Finalizing Export"

Discussion created by feilong80 on Apr 30, 2013
Latest reply on Jan 9, 2014 by MBuehler-esristaff
When I try to export a scene, the exporter sometimes infinitely hangs on "finalizing export."

This is a problem with a new building I've developed. It's meant to be very fully featured in terms of randomized
facade elements, attached models, texture variations etc.

The rule file has gotten very large. If I reduce it down in size by eliminating some of the facade elements and variations,
the export works. As I reintroduce things, eventually I'll reach a point in which the export starts hanging on "finalized
export" and it fails (I have to kill the CE process to get out of the program).

This suggests there is some kind of limit to how complex a rule can be if it is going to export successfully. Is this the
case? And if so, is there a way to test or know what that limit is?