report("xrot", convert(x, pivot, world, orient, 0,0,0)) problem

Discussion created by rhexter on Mar 20, 2013
Latest reply on Mar 26, 2013 by MBuehler-esristaff
Hey I need a hand here,
I have only been concerned about orientations around the y-axis for most situations till now.
However now I am working with assets I have placed along roads.
The roads are conformed to a heightmap.
The result in our engine are orientations that are incorrect.

Is there a way to get quaternions back for orientation?


Could you tell me the handedness of the rotations being applied so i know if to correct orientation.
The Euler Angle System being used.

many thanks