Graphics card timing out

Discussion created by obrjo181 on Oct 22, 2012
Latest reply on Mar 29, 2018 by kpa08c

I'm getting a new issue today, concerning my graphic's card. I have a NVIDIA GeForce GTX 680 graphics card which has been basically fine until today. What I've been trying to do is assign different rule files and styles to each of my building parcels but after about four times it crashes and gives an OpenGL "lost connection" error. Note I wasn't generating any of the buildings and I'd removed my terrain layer after the first crash. Apparently this has to do with the imposed time limit being exceeded but their first solution was reducing the graphics workload. Since I'm not generating the buildings and don't have the terrain layer imported I don't understand why it's decided to not work now. I'm using a new city scene but it generates perfectly well in the old cityscene with the same models!

Any clues as to why this is happening and how I can fix it?