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Options for authoring a 10.1 ArcGIS Desktop Extension
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on Aug 19, 2011
on Aug 23, 2011 by rgottschalk-esristaff
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I'm getting a little lost in the options for developing ArcMap extensions @ 10.1. Is it still ArcObjects or can I use Runtime or Engine Runtime?
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Aug 23, 2011 8:43 AM
Building extensions for 10.1 is the same as it always have, nothing has changed here.
ArcGIS Engine is built on ArcObjects and uses essentially the same framework as ArcGIS Desktop, but provides you with Controls so you can build standalone GIS solutions. You can think of Engine as a subset of the ArcObjects that Desktop is built out of. Because both are ArcObjects based you could build a Desktop extension and then also use that extension in Engine.
The ArcGIS Runtime for Desktop is a new product that allows you to build lightweight GIS solutions. You do not develop against it using ArcObjects. Since it is lightweight there is no authoring mechanism in it, so you would author content in Desktop by creating packages. You would then consume these packages in the Runtime.
Hopefully that clears it a bit up.
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