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Difference between Scene Layer created from SLPK and Multipatch on AGOL?

Question asked by EFS_multiconsult on Jul 27, 2020
Latest reply on Jul 27, 2020 by russell_roberts-esristaff

Can anyone please explain to me how a hosted 3D Scene Layer created from an uploaded Scene Layer Package differ from a hosted 3D Scene Layer created by sharing a Multipatch to AGOL from ArcPro?

I understand that when creating a Scene Layer by sharing the Multipatch form ArcPro you also get a Service Definiton file and a Feature Layer, which lets you customize the popup of the Scene Layer in a Web Scene (which is very useful). But other than that, do the two types of Scene Layers differ in any other ways? Perhaps in regards to drawing speed in a WebScene? or in regards to storage size used on AGOL?

Maybe they differ in some other ways I havent thought of?

Is there a preffered way to go about creating a hosted 3D Scene Layer?


I cant seem to find information about this on ESRIs sites, so I am asking you guys on GeoNet. Answers are greatly appreciated!