I have 3 questions would like to ask:
1. Is this true the view.goTo(target, options) will slow down render FPS in comparison with props.view.camera manually update?
2. Why reset view center at every animation frame causing FPS dropped? and this leads to the third question
3. Why do I need to update the view center at every animation loop in order to get animated view as expected, isn't camera's heading, tilt, position update enough to calculate view perspective?
Any hint would be much appreciated, I got stuck on this few days