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Replacing SVG with WebGL

Question asked by neil.deswardt on Nov 14, 2019
Latest reply on Nov 15, 2019 by ubatsukh-esristaff

In relation to this post Canvas vs SVG in 4.10 API  and the related release notes on v4.9 on using WebGL ArcGIS API 4.9 for JavaScript: What’s new (September 2018)  there is a mention of a Flag that needs to be set in order to use the SVG rendering engine instead of the new default WebGL. However I am not able to find any reference in the documentation on how to set up the app for this.

 

Secondly, are there any tutorials or examples on building a real world marker symbol in WebGL or any good sources on changing an existing SVG marker into a WebGL one?

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