I have the following problem:
since i have a hilly terrain, i extrude the buildings with the command "extrude(world.up.flatTop,0)". However, the flat tops are much too high in some places (see "flatTop").
Is there a way to trim these flat tops? Preferably so that the door is always on the floor, or a flat top is created from the door onwards. Matthias Buehler Cheryl Lau Geoff TaylorDavid WassermanChris WilkinsThomas FuchsMichelle MathiasL RMartin Manzer Elliot HartleyDan Patterson