VBajaj-esristaff

Drawing Frustums in Scene in Pro

Discussion created by VBajaj-esristaff Employee on Jun 19, 2019

Is there any way to create a 3D Frustum (similar to a Polygon Geometry in 2D) in Pro from a Mesh JSON.

 

Eg

{"hasZ":true,"spatialReference":{"latestWkid":3857,"wkid":102100},"vertexAttributes":{"position":[-13046305.747554563,4036513.961925541,2.271428552327948,-13046308.475389563,4036513.3601753656,2.271428552327948,-13046308.475389563,4036513.3601753656,0.7285714476720521,-13046305.747554563,4036513.961925541,0.7285714476720521,-13046287.22455069,4036495.551872659,10.07142835919942,-13046317.533828478,4036488.865759594,10.07142835919942,-13046317.533828478,4036488.865759594,-7.071428359199423,-13046287.22455069,4036495.551872659,-7.071428359199423]}}

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