I'm trying to create 3D trees with known heights and canopy radiuses in ArcGIS Pro, but have been running into some issues.
So far I have my 2D points plotted, height and radiuses in my data table, and buffered polygons based on my radius values. Someone suggested I convert the polygons to rasters to give them z values but I would ideally like to maintain the 3D tree symbology, as I am converting it to a global scene and it would be more representationally accurate.
Surely there's an easier way to go about it, but I haven't been able to figure it out yet. Any help or advice is much appreciated!