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Snapping baked into the runtime?

Question asked by paul.haakma on Mar 8, 2019
Latest reply on Mar 26, 2019 by rhansen-esristaff

Currently we can do some rudimentary snapping client side by using the Geometry Engine for nearest vertex etc. But I'm guessing that the runtime SDK could do a better job with some baked in methods, particularly from a performance/speed perspective.

 

Have I missed any existing workflows for this, or is it on the radar for the future?

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