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How to build a 3D Marker symbol display on a scene

Question asked by danielri on Sep 18, 2018
Latest reply on Sep 18, 2018 by UHarano-esristaff

In 2D mapping we have the mapView.AddOverlay method to add a graphic point on the map (e.g., often used to add a graphic point where the user just clicked). In a 3D scene what is the equivalent command since mapView.AddOverlay is not supported in 3D?

 

Secondly, for scenes a we need to use ConstructMarker vs. ConstructPointSymbol to build a simple 3d marker (e.g., pushpin) to display.  Would this work or is their a 3d simple marker style I should be using?

SymbolFactory.Instance.ConstructMarker(ColorFactory.Instance.CreateRGBColor(255, 255, 0), 10.0, SimpleMarkerStyle.Pushpin);

 

Any pointers would be appreciated.

 

Rich

 

arcgis pro api #ArcGIS pro

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