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Generating editable building faces

Question asked by Sadra.PW on Jul 9, 2018

Hi all,

I want to write a rule to mass a footprint and create separate floors that can be edited with handles. Is there a way to generate masses with procedural editable faces?

I used a scaling factor with handles on the X and Y axis for rectangular shapes, however scaling doesn't work the same with other shapes. I was wondering if there's a way to generate editable faces that can be pushed and pulled with handles or moved around, just like when you're using the shape creation tools?

Thanks!

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