I split my shape along xz resulting in a grid of shapes - lets say footprints (yellow) and streets (green). I wish to be able to rotate the grid around its center, while keeping the alignment of the streets, i.e. so I keep the intersections like in Fig1.
If I use the rotateScope, I can rotate everything but shapes start moving relative to each other (Fig2).
Anyone can maybe help me solve this?
Thanks in advance!