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Non-rectangular clipping area in local SceneView?

Question asked by nrindlaub on Apr 30, 2018

Hello - 

 

I'm curious whether it's possible to use a complex shape to clip a local 3D scene. Specifically, I would love to use a state's border geometry as a clipping area, but it looks like that property only accepts a rectangular extent.

 

Does anyone know if that is possible? 

Thanks!

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