I want to slope a building look like in the attachment. I tried with polygonal modelling but when i tried to load rule file it distorted. Can I sloped the footprint like the polygonal model? With adding a rule file in the footprint.
You could try to rotate the scope using rotateScope() and then split() to cut the geometry at the desired angle. But, this will only make one cut of the building, and maybe this doesn't give you what you want. The height of the building won't increase steadily with the curve, and maybe this is what you want. I'm not sure how to do this, but maybe someone else has an idea.
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