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Make ground layer drop realistic shadow?

Question asked by EternalDOOM on Feb 13, 2018

Hi,

I have a local scene with a Custom Elevation Service overlayed with a topographic map. Is it possible to make the ground layer drop shadows in steep terrain areas or can only true 3d-Objects drop shadows on a surface?

We would like to get the view a little bit more 'plastic' by having more realistic lighting on the terrain.

Is this possible and supported for local scene?

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