I've noticed that LocationLineOfSight and Viewshed are blocked by symbols that I place on the map.
Is there a way to prevent that??
In my application I have a weapon system with LineOfSight and Viewshed, and many target symbols on the map around it. I have to know which of the targets is within the LOS\Viewshed but they can't affect it (actual targets are very small comparing to their symbols...).