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Get a TileLayer to scale up?

Question asked by Crittermap on Jan 25, 2018

Is there any way to set something in a hosted tile layer to make it scale up instead of disappearing as you zoom in too far?

 

Changing the visible range doesn't do it. 

 

In the runtime you used the flag:

 ImageTiledLayer.NoDataTileBehavior UPSAMPLE

 

Its possible there is also something in Javascript 3.2 to do this. 

 

But is there any setting I can set in the Tile Layer or Map?

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