We build and update image cache for a map service.
At some stage, it started to produce gaps (bundles with complete/partially no data) in an updated cache by AOI polygon. Not every time the gap is the same area of AOI.
We compare two counting machine: Local (physical machine) and virtual box.
While we can "fix" the issue on the local machine it is no way to produce good update on the virtual box.
Let’s compare runs on the same AOI.
95% (means 15)
95% (means 23) /or other run 15
Remote AOI layer
Local (D:\) cache folder
Local (D:\) input mosaic
Windows Server 2016
Levels try to build (in one run)
Gaps on levels (as a result of run for 12-20 Levels)
Repaired by one run per level, 12 Level
Repaired by one run per level, 13 Level
Repaired by one run per level, 17 Level
What makes a trouble?
What else can we compare in order to get closer to a solution?
Desktop 10.5.1. Manage Tile Cache GP. The mosaic had been created in 10.3, then upgraded to 10.5.1
Any help please.