As the title says, when I zoom in closer to the buildings, my roof textures start to disappear when I apply the Building_Mass_Texturizer rule. I have a 3D Multipatch Feature class I imported without textures, when I apply the above rule it randomly textures my buildings and everything looks great, but when I zoom in the textures start to disappear. See images below. I'm at a loss to what could be causing this? Any assistance is appreciated!