AnsweredAssumed Answered

how to add seed function

Question asked by s_abhishek on Nov 23, 2017
Latest reply on Nov 27, 2017 by CLau-esristaff

I have split a parcel into pieces and assigned a probability function between  building, greenspace and openspace.

I have also given rand height function for the building. 

When I regenerate(ctrl+shift+g) it give me options like,


But the issue is once I select the building footprint location I want to regenerate for random height , when I try to that it will change the building location also because of probability function.


I there a way, where I can apply seedian function just for height without changing the location of the building. something like this