I have been struggling with poor rendering quality in the Scene Viewer on our Portal. Colored faces appear patchy or as if there is face conflict. The white patchiness is dynamic and shifts as models are rotated in the scene viewer. The models render as solid color surfaces in CityEngine prior to exporting as a scene layer packages. Any tips on ways to have these colors stay solid when rendering in the SceneViewer? Attached are screenshots of this issue where colored faces are not rendering consistently.