Hi ERSI ! I want to create arrow that would be connect 2 points on a map, and show a direction from one mark to another. I saw similar question from one person in this Community. But i don't understand how create correct direction for triangle.
Right now i use something like this:
(Was taken from Geometrics ersi example.)
// create line geometry
// build the polyline
// create a line symbol
SimpleLineSymbol* sls = new SimpleLineSymbol(SimpleLineSymbolStyle::Solid, QColor("blue"), 2, this);
// create a line graphic
Graphic* lineGraphic = new Graphic(polylineBuilder.toGeometry(), this);
// create a graphic overlay to display the line graphic
GraphicsOverlay* lineGraphicOverlay = new GraphicsOverlay(this);
// set the renderer of the graphic overlay to be the line symbol
lineGraphicOverlay->setRenderer(new SimpleRenderer(sls, this));
// add the graphic to the overlay
// add the overlay to the mapview
This line connect 2 points which presents coordinates of head and tail of this arrow. So what's the question. I want to create arrow that starts from end point to start point, with correct angle of rotation for triangle object that presents direction, which would be connected to the line object. I have only 2 points (I mean coordinates in wgs), so somehow i have to calculate correct angle between them, for rotating of triangle. Also, when one of this 2 points would move, the arrow that belongs for one of this points should be changed. What's the better way to do that? I mean recalculate direction of triangle and line dynamically, with points movement.