I want to make a circle view around a 3d scene. I would expect that this code would do the job for me.
However I get a hickup (a delay of 200 ms or so) between the different statements (so at the angle of 90, 180 and 270 degrees).
This behaviour is not constant, the second loop is much more smoother than the first loop (in example). What's happening, why is it happening, and which action can I take to prevent this behaviour?