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PolygonSymbol3D with FillSymbol3DLayer draped at elevation above ground level

Question asked by j.eyreesri-ch-esridist Employee on May 31, 2017
Latest reply on Jun 3, 2017 by TSolow-esristaff

I would like to take a graphic which has a 2D polygon for geometry, and apply a PolygonSymbol3D with a FillSymbol3DLayer and have it drape over the underlying topography. I can do this, and it works fine when there is no z value specified for the geometry.

But, I would like to raise this polygon above the ground level, but it should still have a draped effect following the contours of the topography below.


Does anyone know if this is possible?