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Offline Basemap Strategies (v100.0/WPF)

Question asked by keith.gemeinhart on Apr 14, 2017
Latest reply on Apr 17, 2017 by keith.gemeinhart

I'm looking for advice/guidance on strategies for offline basemaps.


After some investigation I've been able to generate a tile package (using Pro and Create Map Tile Package geoprocessing tool) using the tiled basemap services designed for export ( However, there seems to be a practical limit to both package generation time and size. 9 Levels for the whole world street map using 8-bit PNG took 68 minutes and 2.4Gb. Currently waiting for 10 levels to finish, but I'm guessing it will be > 4Gb.


Does anyone have data on how big a tile package for the whole world would be at each of the levels? I don't think we need all 20, but 14 might be good enough.


So questions about alternative approaches:

  • Is it possible to package or download the vector basemaps for offline use?
  • Has anyone generated a vector tile package (.vtpk) using the OSM data?


Are there any other offline basemap strategies or approaches that I haven't listed?