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Custom 3D Marker Symbols

Question asked by MiosIndra on Oct 28, 2016


I need to display in my 3D scene a pyramid with a rectangular base. I have reached a square-base pyramid using a ConeMarkerSymbol and setting the segment count to 4, but I cannot go further because no other property is provided.

Is there any way to implement my own 3D marker symbols? Maybe implementing SceneMarkerSymbol? Any clue to do this?