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How do I buffer an object accounting for attenuation and shielding by surrounding objects?

Question asked by penjie23 on Sep 5, 2016
Latest reply on Sep 5, 2016 by penjie23

I'm trying to create buffers around buildings which show EM radiation intensity. Currently, I have created simple buffers which show a specific intensity at x metres, accounting for attenuation in air. However, the source buildings are surrounded by other buildings, some of which are shielded, and would therefore cause the radiation to attenuate more quickly. How might I solve this so that the shielding values of surrounding buildings could alter the 'equipotential' buffer? Also, I'm preferably looking for an automated or repeatable system, as updates are likely to be required.

Thanks a lot!

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