The method MarkerSymbol::setAngle(const float &angle) allow a rotation. The rotation center of this rotation is the center of the symbol targeted.
I need to perform something like this :
setAngle(EsriRuntimeQt::Pointconst p_RotationCenter, float &angle)
Is there a way to change this offset ?Or maybe there is a simple way to compute the translation/rotation with your framework ?
Thanks
Can you first set the x/y offset, then set the rotation? Does that give you the result you are looking for?
Yes this is exactly what I am looking for. You just give an another definition of doing that :setAngle(EsriRuntimeQt::Pointconst p_RotationCenter, float &angle) . I didn't find a way to do that without produce complex math formulas. Maybe it could be a good new feature ?