AnsweredAssumed Answered

Split at 'Joint' (Street Network)

Question asked by Thib@ult on May 9, 2016
Latest reply on May 10, 2016 by CLau-esristaff

Hi,

I am using a Street Network to create 3D models which are not streets. The vertices along the imported lines have different elevations.

Part of the process involves to apply a 'split(z)' on the shapes generated from the Street Network. Unfortunetly, the split seems to offset the models in some parts.

I have identified some problems at the 'Joint':

zoomed in:

 

The rule looks like this (I do not use a @StartRule as I let CE find out which rule to start with, Street, Joint, Crossing, etc):

 

Joint -->

    split(z){'0.5:C | '0.5:C}

 

C -->

    extrude(world.y,20)

 

Does anyone know how to avoid the split to offset from the line direction ?

 

Thank you.

 

TT

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