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MapPoint.MoveTo in 3D

Question asked by itis001 on May 6, 2016
Latest reply on May 11, 2016 by akajanus-esristaff

The MoveTo method only supports X and Y. If I try to use it on a ModelMarkerSymbol that has a Z value, it sets it to 0. This forces me to replace the Geometry of a 3D Graphic in a Scene which is not as efficient as MoveTo when trying to animate. What is the best way to animate a Graphic in a Scene?