Now, I would like to make the street light's bulb to be perpendicular to its adjacent street network like this:
I can do it by adjusting r & t manually, but I got over thousands of street lights to do...so I'm wondering if there is a faster way to adjust the street light's bulb to be perpendicular to its adjacent street network.
Please let me know!!
I'm reading 'rotate' operation from Help and rotate(rel,object, 0,0,0) sounds like something I could use, but I'm still unsure about how I should use the CGA rule to adjust the angle of the street lights by recognizing its adjacent street network automatically...