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CGA Rule Help

Question asked by saulen_grvlsc on Mar 21, 2016
Latest reply on Mar 22, 2016 by saulen_grvlsc


I'm trying to add the ability to rotate the vehicles after they're loaded.  Obviously my CGA knowledge is limited and everything I've tried doesn't do anything.  Any thoughts?

 

 

import LumenRT: "/LumenRT/rules/ImmersiveNature.cga"

 

RandomCar-->

  LumenRT.Vehicle(LumenRT.GetRandomCar)

 

 

Scott

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