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Use Promises to watch for the end of Animations to chain set of AnimateTo calls

Question asked by rexcammack on Dec 4, 2015
Latest reply on Dec 10, 2015 by YCabon-esristaff

I'm trying to use ("finished", function(){

console.log ("animation finished")



once I get something like this working.  I have created an array of cameras to create a series of animateTo animations s to so a multiple part fly through using a loop.


Currently I can't get them to play in sequence as I loop through the camera array


Thanks for any help