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Detecting Colour values on extruded poly

Question asked by trilec on Sep 15, 2015
Latest reply on Sep 15, 2015 by CWilkins-esristaff

so, another work around im trying...

Is it possible to extruded a building then extrude the sides,...(now the question) then test if those side extrusions have a color value below itself.

(from a texture map), I don't mean just mapping a color value to the base original shape,I mean any sub shape procedural created.

 

the purpose of this is to to work around imported shapes not having street information, (ie: i cant use comp(f) { object.street:foo} thus painting the street a color and testing shapes against it would help solve this problem, unless someone knows a way to inject the street info attributes?

 

tks to any large brains out there

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