Hi CE folks,
Just toying around with the idea of using CE and simple height data to quickly abstract away or refine swathes of city blocks etc.
This came about as I have often been asked to abstract away certain parts of models for sensitivity / in development reasons as well as me wanting to do a bit of a stress test to see what's better in terms of web scenes, instances or real geometry. I'm yet to figure that one out but it's an interesting question. Don't ask me how I'd texture this