I have created a few shapes manually in CityEngine and applied textures. How can I export these shapes as models that are georeferenced?
For example, I exported my finished shape as a .obj model. The OBJ looks perfect in the preview window, but when I drag and drop it back in the scene where I created it, it says that the location is too far from the scene to open.
It works fine when I export as an Esri GDB with a multipatch, but it fails to geolocate in other formats.