Ok. I have used the texture shapes tool to add bricks to a building that has windows as a separate face with a window texture.
However the top, sides, and bottom of the wall stretch and distort the texture while the center looks perfect (see image). How can I fix this?
I have not created a model from this shape yet so I dont have the rule file that allows me to manipulate the alignment. Im limited to the options in the texturize shape dialogue box. Any help would be appreciated.Thanks!